Race for Rights!

Short description

This activity provides a basic introduction to human rights through a team game. Participants have to depict different rights to members of their team using anything they like – except for words!

Aims & Objectives

Material and equipment needed

Requirements for facilitators

Ideally, 2 facilitators are needed for this activity. The facilitators will need to make sure that Collectors do not respond to ‘unofficial’ guesses (for example by shaking the head or looking encouraging). Participants could work in pairs to convey the rights. This may be helpful to allow them to discuss what the rights mean, but it may also add time to the activity. The activity could be run purely as a drawing activity, or purely as a drama activity, or both, as in the instructions.

More resources

This activity can be found in the Bookmarks manual

Instructions

Step by step explanation

Activity 1: Getting to know human rights (10 min)

Activity 2: Race for rights (30 minutes)

If participants are unfamiliar with the UDHR, give them some time to read the articles and ask questions if they do not understand any of the rights.

Activity 3: Debriefing (20 min)

REFLECTIONS ON HUMAN RIGHTS: 

REFLECTIONS ON HATE SPEECH: 

Explain briefly that hate speech is any ‘expression’ of hatred towards a group or member of a group which is nasty, hurtful and likely to lead to violent reactions towards members of the group. Ask for a few examples to clarify. 

TEAM GAME: RULES OF PLAY 

Aim of the game: to guess all the human rights cards before the other team(s) – or to end up with the largest number of remaining Guess Cards

Rules: 

1 person from each team (the ‘Collector’) collects a human rights card from the facilitator. Their task is to convey the right written on the card to the rest of their team without speaking. They are allowed to draw pictures, use gestures or mime, but cannot use any other props to communicate the right written on the card.

The rest of the team has a list of the rights in the UDHR and need to guess which human right is on the card. This should be discussed and agreed by the whole team before an ‘official’ guess is made. When they have agreed on the team’s guess, this should be recorded on one of the Guess cards and given to the Collector. The Collector then responds.
For each right, a maximum of 2 Guess Cards can be used. After that, the right is regarded as ‘not guessed’ and the next Collector goes to fetch a new card from the facilitator. They should also hand over any Guess Cards they have used. 

A different Collector should be sent up for each card. When everyone has had a turn, a second round begins.
The game ends when one team has guessed all cards correctly, or when a team runs out of Guess cards.

Remember!

Not all rights are included in the game: there are 30 different rights in the UDHR, and only 12 cards to guess.

Each team starts off with only 20 guesses.They will need to be careful not to waste their guesses!If they run out of Guess Cards first, they will lose the game. 

BRIEFING CARD FOR COLLECTORS

You are not allowed to speak when it is your turn to be a Collector! You can draw pictures and use gestures or mime to help your team guess what’s on the card. Try not to use other props.
If your team makes an ‘unofficial’ guess – in other words, they don’t write it on a card – you must not respond! You can encourage them and nod or shake your head if they ask questions about anything else, for example, ‘are you sweeping the floor?’, ‘are you in prison?’, ‘is that an ice cream?’, but NO SPEAKING!